September 25, 2005
Shutting Down the Leglock Game
There are certain strategies that are very helpful in shutting down the game of a leglock-oriented opponent:
- Maintaining a closed guard if you are on the bottom. There are very few effective leglocks that can be used against a closed guard.
- Breaking your opponent's posture if they are in your guard: it is very difficult to go for a leglock if you can't posture up first.
- Maintaining your grips: if you are wrestling with the gi then sleeve and/or collar grips make it difficult for your opponent to entwine your legs with his arms and throw himself backwards.
- Passing the guard on your knees. There are quite a few leglock attacks that can be applied by an opponent who is on his back when you are standing in his guard. If you stay on your knees when passing his guard you will make yourself less vulnerable to most leglocks (at the expense of being more vulnerable to chokes and armlocks).
Labels: leglocks
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September 17, 2005
Defeating the Smaller Opponent
In last week’s tip I talked about Godzilla and Japanese army jeeps; in this week’s scenario YOU are Godzilla and your opponent is the jeep. This leads to your obvious strategy: crush that smaller, faster, squirrelly, sneaky opponent! Make him bear your weight and you start to take away his mobility and tire him out. He’s not going to move slower because you happen to be bigger, so don’t you pretend to be lighter just because he’s smaller.
Making your opponent carry your weight is a fine art, which relies on several components. Weight placement is one factor: putting your weight over his chest and diaphragm area helps cut down on his ability to breathe. Anchoring your weight, typically by pulling on his gi, hooking his neck, etc., makes you even heavier. Sensitivity to your opponent’s movement and breathing patterns is another part of not allowing your opponent to recover lost ground.
Here is my one sentence summation of grappling with size differences: if you are larger than your opponent, crush him, but if you are smaller than your opponent, move around or he will crush you.
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September 11, 2005
The Larger, Stronger Opponent
If you try contesting a larger, stronger opponent using your strength against his strength you will probably lose. You need to fight the battle on your own terms, and two effective (and somewhat related) strategies to do this include:
- move quicker
- tire him out.
Moving quicker: if a larger, stronger grappler gets the chance he will play Godzilla and pretend that you are a small Japanese army jeep.
One way not to play his game is to move the heck out of the way! You have less body mass to accelerate than he does, so in most cases you will be faster and more nimble than him. Start moving and don’t stop until you end up in a good position, like in full rearmount.
You may get lucky and catch him in something right off the bat, but even if you don’t you will still frustrate him and tire him out, which leads us right to…
Tire him out: if you think that your endurance is better than his it is time to start a battle of attrition. Force him to move around and respond to your movements and technique.
You’re not necessarily trying to catch him with all these techniques you're trying; you just want to force the action and keep him moving and moving and moving.
Don’t let him rest – many big guys like to fight in small explosive bursts, taking rests in between these sprints (think of how a bodybuilder trains in the gym). Deprive them of this rest and they will usually slip deeper and deeper into the lactic acid zone, which is where you will finally be able to finish the fight on your terms.
This second strategy can be summed up as “survive first, win later”.
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September 04, 2005
DVD Announcement
This is a full-featured DVD, featuring multiple in-depth menus, a soundtrack, and bonuses. Normally grapplearts.com instructional videos are priced at $44.95, but I’ve knocked this one down to an introductory price of $39.95.
You can find out more by going to the My MMA information page, or just click here to put your copy of this information-packed DVD in your shopping cart right away!
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September 03, 2005
How to Beat Any Opponent (Honest)!
I am not going to answer this question right now; instead I am going tackle an even bigger question. This bigger question is “how do I beat anybody". The way that you beat any opponent is always the same: YOU TRY TO MATCH YOUR OPPONENT WHERE YOUR PHYSICAL ATTRIBUTES OR TECHNICAL ASPECTS ARE SUPERIOR AND HIS ARE INFERIOR. Another way of saying this is that you want to fight to your strength(s) and against your opponent’s weakness(es).
Let’s first look at physical attributes. It is unlikely that your opponent will be stronger, AND heavier, AND more flexible, AND faster, AND have better endurance, AND have better balance, AND have more fighting spirit, AND have more pain tolerance than you.
At least 95% of the time you will be able to identify at least one physical attribute in which you are superior to your opponent. Let’s say that he can bench press 400 pounds but you are more flexible than him: you need to find a way to make your superior attribute (flexibility) become the deciding factor, and not match him where he is superior (physical strength).
On a technical level there are many different types of grappling styles and games. To beat an opponent it really helps to figure out which style of game he is good at and what style of game you are good at. If he is really skilled at using the open guard, for example, then you want to make sure that you play a different game than trying to pass his open guard. Some examples of other grappling styles and games might include:
- A tight position game
- A flowing speed game
- A floating game
- An explosive, bridging-based game
- A half guard game (or butterfly guard, or closed guard, or spider guard, etc.)
- A footlock-based game
- A game based on collar chokes and armbars
- An endurance-based attrition game
- A gi-entanglement game
- etc.
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